.. _front_mission_platform_differences: Platform Differences (Front Mission 1) ====================================================== Original SNES ROM: * Peewee can learn Speed Lv3 (no activation) Secondary SNES ROM: * Peewee skill removed WonderSwan Color: * :ref:`mechanics `: based on Secondary SNES ROM: * Added simplified battle mode * Some game mechanic change, e.g. some special enemies now have bonus xp when destroyed, exclusive to this version. Playstation 1: * Titled Front Mission 1st * :ref:`Alder ` can learn other melee skills. * New U.S.N route (now called U.C.S. ) * New weapons and parts * Crossover from Front Mission 4 * Improved graphics (e.g. new watch tower and radar added in the first OCU mission, flying clouds and real trees with variety unlike the toy trees in previous ports) * Improved sound effects and tracks * Some pilots have skill exp thresholds and skill slots changed. * Some mission bonus changes. * Some game mechanic change, e.g. Mir Orlen weapon. * Some :ref:`terrain ` effect changes. * Some wanzers renamed Nintendo DS: * Based on PS1 port. * Extra screen displaying more data that was previously displayed in extra menus or not at all. * New secret Ex.Missions * More crossovers from other games from the front mission series and extra dialogs. * New weapons and parts * Improved graphics * High speed battle mode replaces simplified battle mode * Enemy can use items * Secondary screen. * Difficulty setting after finishing game. * VS Play now supports connecting to another DS via WIFI * Some :ref:`terrain ` effect changes. * Some game mechanic change, e.g. enemies now can use items during battle. * Old parts now remain in the Shop, removing the need to go back to previous cities. * Password for Player vs Player Duel removed. Front Mission 1st: Remake * Multiple Platforms * 3D graphics * pilot setup no longer shows peewee status * More exp from colosseum fights * Agility xp scaled to pilot current level instead of pilot level at the beginning of the mission