Front Mission 1#
After creating a new game, you will be asked to personalize your name and call sign. Then you will enter a battle field.
The game is centralized on battle with robots (called wanzers in this game) on a stage. Then use the prize money to upgrade units in a city and fight next one. Sometimes the default move target after a battle is another battlefield, you should always check your destination before confirming, at least saving your progress first before next battle (sometimes you get to recruit pilots or enter secret mission by going back).
Each stage has a victory condition and a defeat condition. Most of the time, the defeat condition is losing the main character, but sometimes it could be failing to protect a certain NPC or out of time. If you lost in a stage it would be game over. If you saved earlier, you can load that save.
Each pilot has a wanzer. Although you can customize wanzers any way you want, it is best to build a wanzer to its pilot’s strength. For example, if the pilot has Double or Switch skills, then put Melee or Short weapons in both hands. If the pilot is good at Long, equip some long range weapons. You want good defensive parts on a tank, but you want offensive parts on your attackers.
Use arrow keys to select options or move target. Use A to confirm and B to cancel. Use L and R to switch pilots. See Input for more information.
When a unit is selected, the top of the screen will display information about the Unit. For example, the following two lines
Royd in Shrike Ex - LV 26 HP 107
FI 9 ST 24 LG 14 AG 23 Ge 40%
would mean the pilot Royd is riding on the wanzer named Shrike. Royd is lv 26, the wanzer has 107 total HP between parts (less total HP does not necessary mean it is in danger, if the body is intact). The wanzer has fight, shooting and long ranged weapons of rating 9,24 and 14 respectively. The wanzer has an agility rating of 23. The tile Royd is on has a cover rating of 40%.
Keep an eye on ammunition too. You can use the equipment view command to check out current ammunition status and the supply command to reload ammunition and change weapons (but not parts) when you are next to a supply truck.
When destroying an enemy or step on a certain tile sometimes you will find a part or a weapon. Don’t let NPC or enemy get it first.
Being an RPG, probably the most intriguing part is the growth of the pilots. After gaining certain exps a pilot will level up and sometimes gain skills. It is tricky to choose skills best fit a pilot, however.
Useful Part and weapon Codes for SNES
7ECF1463 Zenith V Body
7ECFB163 Valiant Body
7ECFFF63 Gavel Leg
7ED00863 Sakata Helicopter Leg
7ED01463 королд II 8x10 machine gun right arm
7ED01563 Zenith V-SP Left Arm
7ED01663 Zenith V-SP Right Arm
7ED02663 F-1 Tonfar 1x13 Melee
7ED02A63 Siege 5x2 machine gun
7ED04263 Ziege fast Short exp
7ED04663 Artassaut 3x13 machine gun
7ED08063 FV-24B 5x20 machine gun
7ED0BE63 PIZ-3 1x10 missile
7ED0C663 Harpoon Bolt
7ED0CE63 WS-14B shield +27
7ED0DE63 Dragon Hand fast Melee exp
7ED0E663 Albatross 3x34 Missile
7ED0F763 Bag Worm 4/2/90/10
7ED12A63 Karen Device BD-6KR 98/97/99/99
7ED18763 Repair SP
7ED18863 Smoke Bomb
7ED19263 MKP OPJ7EH 8x25 machine gun (left hand only)
7ED4130F Peewie Melee
7ED41427 Peewie Melee
7ED4150F Peewie Short
7ED41627 Peewie Short
7ED4170F Peewie Long
7ED41827 Peewie Long
7ED4190F Peewie Agility
7ED41A27 Peewie Agility
7ED41B17 Peewie Skill 1
7ED41C09 Peewie Skill 2
7ED40E05 Peewie skill slot
Skill codes:
09 Last Dual
16 Last Switch
17 Last Speed
18 Last Guide
19 Last First
There are some other unused skill code and they do nothing when activated.
For snes9x you can download the cheat file
and put into its cheat folder. Then restart emulator.